UxrAnimatedComponent<T>.Stop Method
Overload List
Name | Description | |
---|---|---|
![]() | Stop(Boolean) | Stops the animation on an object if it has an UxrAnimatedComponent<T> component currently attached. |
![]() ![]() | Stop(GameObject, Boolean) | Stops the animation on an object if it has an UxrAnimatedComponent<T> component currently attached. |