UxrControllerHand.ObjectVariation.MaterialVariation Class
Defines a Material variation in the different materials available for a hand GameObject.
Inheritance Hierarchy
System.Object
UltimateXR.Devices.Visualization.UxrControllerHand.ObjectVariation.MaterialVariation
Namespace: UltimateXR.Devices.Visualization
Assembly: UltimateXR (in UltimateXR.dll) Version: 0.0.0.0
Syntax
C#
[SerializableAttribute]
public class MaterialVariation
The UxrControllerHand.ObjectVariation.MaterialVariation type exposes the following members.
Constructors
Name | Description | |
---|---|---|
![]() | UxrControllerHand.ObjectVariation.MaterialVariation |
Properties
Name | Description | |
---|---|---|
![]() | Material | Gets the variation material. |
![]() | Name | Gets the variation name. |
Extension Methods
Name | Description | |
---|---|---|
![]() | ThrowIfNull | Throws an exception if the object is null. (Defined by ObjectExt.) |